#ifndef ATTACK_H
#define ATTACK_H

class Player;
class Monster;

//controller feel free to modify to suite your needs.		

class Attack{
	private:
		
	public:
		// functions take attacker first, defender second, and index of 
		// attack to perform
  		// they also throw string exceptions explaining 
		// what went wrong if attack didtnt work. returns nothing otherwise
		
        static void attack(Player*, Monster*, int);
		static void attack(Monster*, Player*);  
};
#endif
